Recap
Following Sahni’s defeat, the party continued complex-clearing operations, defeated the outside fairy, and collected fresh clues about both Dagon-linked symbolism and ongoing poison-production context.
Major Events
- Fought and defeated the fairy outside that was guarding the Dagon statue.
- Learned Dagon is worshipped by boggards.
- Attempted but could not destroy the statue.
- Returned inside and killed the Urgathoa guardians.
- Snak and Stella worked to break the scythe off the statue.
- Sabong searched the alchemical storeroom and found the basis of Tremor Paste (identified as basis for poison-use chemicals).
- Encountered zombies in coffins dressed like Lixl.
- Sabong took the tattered remnants of the uniforms (identified as Highridge servant uniforms).
- Found a coffin containing twitching flesh.
- Reached level 6.
NPCs and Factions Mentioned
- Dagon - Outside statue focus and deity link expanded through boggard-worship claims.
- Urgathoa - Remaining guardian force was eliminated in this phase.
- Lixl - Uniform reference point via coffin-zombie disguises.
- Tremor Paste - Alchemical basis evidence recovered from storeroom search.
Important Context
- The site remained dangerous even after Sahni’s defeat, with additional staged defenders and unsettling body/cache evidence.
- Dagon-linked iconography remained materially significant because it could not be destroyed.
- Alchemical evidence continues to support poison-supply investigation continuity.
Unresolved Threads
- Determine what prevents destruction of the Dagon statue.
- Identify why coffin zombies were dressed like Lixl and how this ties to Highridge’s household presentation.
- Analyze the twitching-flesh coffin for operational or ritual significance.
- Decide the next interior objective now that outside/guardian resistance has been reduced.