Tag: combat
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Tag

combat

17 entries tagged with this label.

Session

Session 45: Benefactor Basement Reveal

The party cleared the upstairs haunt, descended through the estate's hidden access, and confirmed the Benefactor's body in a vampire-guarded basement before triggering another trap-haunt.

Session

Session 44: Benefactor Estate Break-In

The party investigated Thornhearth's food-control conditions by infiltrating the Benefactor's estate, uncovering long-term feeding records and hidden-basement plans before entering another haunt fight.

Session

Session 41: Bone Tunnels and the Six-Chambered Heart

After defeating the basement construct, the party entered pale-rock tunnels, recovered written ties between Taviah and Thornhearth's Benefactor, and triggered combat around a suspended six-chambered heart haunt.

Session

Session 39: Cottage Rift and Yshula Combat

At Taviah's cottage site, the party tracked strange traces, suffered a curse effect, and fought through phasing and bramble-filled rooms including an encounter with Yshula's throne-space.

Session

Session 27: Boggard Link and Shrine Sweep

The party defeated the fairy outside the Dagon statue, cleared remaining shrine defenders, recovered additional poison-making evidence, and prepared to continue deeper after hostile coffin encounters.

Session

Session 26: Sahni Defeated in the Shrine

The party fought through Sahni's shrine defenses, learned Urgathoa's guards viewed Sahni as a desecrator, recovered deal-linked keepsakes, defeated Sahni, and continued deeper before planning to confront the fairy outside.

Session

Session 25: Dagon Shrine Approach

The party secured underwater objectives, coordinated with Stana, entered Sahni's sunken lair approach, and fought through crocodile and guard-linked resistance after bypassing a giant fairy and shrine sentries.

Session

Session 23: Highridge Terms and Underwater Descent

The party cleared Highridge's statue test, negotiated cooperation against Sahni, split between rumor and Builders League inquiry, then regrouped for an underwater treasure search that triggered coral gargoyle attacks.

Session

Session 22: Sallowshore Arrival and Highridge Clash

After negotiating with Smirtlbin and reviewing notebook logistics, the party traveled by Mystic Carriage to Sallowshore, gathered local intelligence on factions and Sahni, then clashed with Tobias Highridge after openly accusing Sahni of poisoning.

Session

Session 20: Attic Fight and Downstairs Warning

The party fought cottage attackers, learned from Smirtlbin that Taviah was downstairs, then investigated the attic first where Sabong's attempted game turned into a fight and a magical toy fox was recovered.

Session

Session 19: Ziggurat Night and Cottage Ambush

Following the Axan Wood path, the party fought wights near a small ziggurat, then reached Iron Taviah's cottage where attendants and a living fireplace warned them out before combat began.

Session

Session 18: Drusilla's Directions

The party camped in Axan Wood, met Drusilla and learned new claims about Iron Taviah, then followed her directions and fought undead trees while debating trust, payment, and possible deals.