Recap
The party descended into the bank basement, met Raoul near a sealed floor door, and advanced through dangerous corridors guarded by skull-linked entities and hidden attackers.
Major Events
- Entered the basement of Graydirge Bank.
- Met Raoul, who had been attempting to access a sealed floor door through various methods.
- Tested two keys (desk key from upstairs and the curved-spine key) on the sealed floor door without success.
- Was attacked by two vultures in the hallway; the vultures later receded into skull sculptures at hallway offshoots.
- Sabong destroyed one skull with acid while it was whispering in his ear.
- Raoul spoke with the surviving skull to gather intelligence.
- Skull-reported information:
- Prior occupants smelled “yeasty” (possibly linked to poisoned grain operations at Old Erghaghs Farm).
- A raid by six people occurred.
- Raiders sought an ingredient in the vault in the eastern hallway.
- It did not know the raiders’ hideout location.
- It showed unusual fixation on the taste of names.
- The party used the curved-spine manor key to open a door in the western hallway; contents appeared emptied.
- Opened the eastern hallway door and was attacked by an invisible creature.
- Found loot in the room after the encounter.
NPCs and Factions Mentioned
- Raoul - New party member encountered in the bank basement.
- Bone Shards - Potentially connected through “yeasty” environmental clues and prior poisoning context.
- Skull guardians - Unknown entities with memory of prior occupants and raiding activity.
Important Context
- Key behavior remains inconsistent: keys succeed on some doors but not on other major sealed points.
- Eastern vault target appears ingredient-driven, suggesting alchemical or ritual objectives.
- Skull dialogue may provide unconventional information pathways if engagement methods are refined.
Unresolved Threads
- Determine how to open the original sealed floor door near Raoul’s discovery point.
- Identify the six-person raiding group and whether they connect to Bone Shards, Kepgeda, or another actor.
- Confirm what “ingredient” was targeted in the eastern vault.
- Test nonstandard interaction ideas with skull entities (e.g., names/taste hypothesis) safely.