Axan Wood
← Back to Wiki

place

Axan Wood

Overview

Axan Wood is a haunted forest operations zone tied to Graveclaw activity and repeated high-risk investigation arcs. It serves as the long-running environmental backdrop for Taviah-linked pursuit, cottage-site anomalies, and escalating supernatural encounters.

Role in Story

  • Primary wilderness pressure zone connecting early Graveclaw intelligence to later Field of Maidens progression.
  • Repeatedly functions as the transition between clue acquisition and direct combat escalation.

Timeline Highlights

  • Early arc: entered as warned fairy-haunted territory with immediate hostile contact.
  • Mid arc: establishes Taviah-cottage line and recurring linked entities.
  • Recent arc: evolves into rifted/haunted site chain feeding Thornhearth and market-side pursuit.

Session Evidence

  • Reported location of Iron Taviah and the Graveclaw Coven.
  • Travel guidance emphasized staying on paths, avoiding fairy folk provocation, and carrying cold iron.
  • Party entered the woods in Session 17 and was attacked by redcaps.
  • In Session 18, the party camped in the woods, met Drusilla, and was attacked by undead trees while following a path she provided.
  • In Session 19, the party encountered a small ziggurat, fought wights, then reached a cottage identified as belonging to Iron Taviah.
  • In Session 38, the party returned to Taviah’s cottage site and described a shadowy tear/rift around where the house stood.
  • In Session 39, party notes describe curse/debuff effects, a phasing throne-space linked to Yshula, an outer-planes demon encounter, and bramble-filled attic combat corridors at the cottage site.
  • In Session 40, party notes say attic monsters were killed and a basement construct attacked with behavior tied to nearby light sources.
  • In Session 41, party notes describe pale, bone-like tunnels and hollow chambers beneath the cottage site with constant whispering voices, then combat involving shadow beings and a suspended six-chambered heart haunt.
  • In Session 42, party notes say the heart remnant shriveled into a black cloth, and subsequent travel toward Thornhearth included fairy-related conflict and reports of stolen voices and hunger conditions.
  • In Session 43, party notes say fairies were defeated, one was captured/interrogated, and travel into Thornhearth followed with local reports of deprivation and vampire bite marks.

Relationships