Tag: axan-wood
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Tag

axan-wood

22 entries tagged with this label.

Session

Session 41: Bone Tunnels and the Six-Chambered Heart

After defeating the basement construct, the party entered pale-rock tunnels, recovered written ties between Taviah and Thornhearth's Benefactor, and triggered combat around a suspended six-chambered heart haunt.

Session

Session 39: Cottage Rift and Yshula Combat

At Taviah's cottage site, the party tracked strange traces, suffered a curse effect, and fought through phasing and bramble-filled rooms including an encounter with Yshula's throne-space.

Session

Session 38: Graydirge Downtime and Seldeg's Hunt

After a month of downtime in Graydirge with faction gifts and personal earnings, the party was pulled into Seldeg Bhedlis's renewed hunt for Iron Taviah and returned to the Axan Wood cottage site.

Session

Session 20: Attic Fight and Downstairs Warning

The party fought cottage attackers, learned from Smirtlbin that Taviah was downstairs, then investigated the attic first where Sabong's attempted game turned into a fight and a magical toy fox was recovered.

Session

Session 19: Ziggurat Night and Cottage Ambush

Following the Axan Wood path, the party fought wights near a small ziggurat, then reached Iron Taviah's cottage where attendants and a living fireplace warned them out before combat began.

Session

Session 18: Drusilla's Directions

The party camped in Axan Wood, met Drusilla and learned new claims about Iron Taviah, then followed her directions and fought undead trees while debating trust, payment, and possible deals.

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Anatalla

Anatalla is identified as the cook at a cottage said to belong to Iron Taviah.

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Bardano

Bardano is a named attendant at Iron Taviah's cottage.

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Drusilla

Drusilla is a woman encountered at the party's campsite in Axan Wood while carrying apples through the forest.

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Hollow Flesh Market

Hollow Flesh Market is a river trading post that shifts the campaign from local thornhearth fallout into wider intelligence, commerce, and disappearance patterns. It functions as a regional node where faction logistics, witness leads, and subterranean combat routes converge.

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Iron Taviah

Iron Taviah is a recurring hag antagonist tied to Graveclaw operations, Axan Wood activity, and multiple poison-related plot threads. Party-facing intelligence repeatedly links her to operational movement, allied infrastructure, and downstream violence, but her present status remains unresolved in current notes.

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Mechitar

Mechitar is a route-direction location name first encountered at a travel obelisk fork.

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Midnight

Midnight is identified as Iron Taviah's pet and described as a large lizard.

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Neboah

Neboah is named by Drusilla as her husband.

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Smirtlbin

Smirtlbin is a sentient fireplace entity from Taviah's cottage, providing unique internal-household intelligence and identity clues.

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The Benefactor

The Benefactor is the local lord of Thornhearth and a central figure in the town's food-control and disappearance crisis. Records, haunt imagery, and physical discovery in the estate connect the Benefactor directly to the Taviah pursuit timeline.

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Thornhearth

Thornhearth is a rural settlement in the Axan Wood that becomes a focal point of the Taviah pursuit and Benefactor crisis. The town is repeatedly described through deprivation, fear-governance, and estate-centered investigative escalation.

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Zizzyspark Moss

Zizzyspark Moss is a captured fairy witness whose interrogation provided timeline and hostage-direction intelligence.